In today’s gaming climate, you have to adjust if you want to remain on top. Developers and publishers alike have begun to see that offering multiplayer modes for free, and likely prioritizing paid skins, is the best way to stop a game’s community from splintering off in different directions post-launch. Naughty Dog is the latest developer to realize this vision as they’ve just announced that all multiplayer maps and modes for Uncharted 4: A Thief’s End will be free.
The developer has been pretty tight-lipped about what will be included with Uncharted 4’s multiplayer when it launches next Tuesday, May 10th, but today they released their roadmap and overall vision. Essentially, the team at Naughty Dog has decided that while maps and modes are free, skins, boosters, relics, mysticals, and weapons will be the core component of paid DLC.
However, all of these items can be obtained from playing the game. While roaming around Uncharted 4’s multiplayer, players will pick up relics, which can be used as a currency to unlock DLC vanity or DLC gameplay chests. The DLC vanity chests will include the items that allow you to customize your characters; items like skins, hats, face wear, taunts, and more. DLC Gameplay chests will include weapons, mysticals, boosters, and more.
The two DLC packs included in the Triple Pack will include the following:
- MP Pack #1
- Long Gun
- MP Pack #2
The roadmap for Uncharted 4’s multiplayer, sadly reveals some missing features, things that have been an Uncharted multiplayer staple since Uncharted 2 in 2009. These missing features are Cinema Replay and Co-Op. Luckily, Cinema Replay will be added later this summer while Co-Op is coming in the fall. Throughout the year, numerous weapons, mysticals, boosters, and more will be added to the game.
As for what’s included in the game, Naughty Dog is launching Uncharted 4 with six gameplay modes: Ranked, Command, Team Deathmatch, Plunder, Warm Up Playlist, and Trials.
- Ranked: In Ranked Team Deathmatch, Ranks range from Bronze III to Diamond I. You’ll be awarded points for winning a match, and points will be deducted for losing. When you acquire the necessary number of points, you’ll enter into Qualifiers – which is where things get really interesting. At this point, a player is given the opportunity to increase his or her Rank by winning a certain number of the next few matches. Failing to do so will knock the player out of Qualifiers, and he or she must earn points again for another attempt.
- Command: In this mode, you’ll capture Command Sites for a steady flow of points, or knock out enemy Captains for a large point bonus. Command emphasizes teamwork and a large part of that comes from protecting your Captain.
- Team Deathmatch: A fight to the end with teammates at your side. The goal is to score a certain number of points to win, with each enemy KO being worth one point
- Plunder: In Plunder, grab the idol and return it to your treasure chest for one point. You can throw and climb with the Idol.
- Warm Up Playlist: We have made a lot of new gameplay mechanics available, and the Warm Up playlist gives players the opportunity to explore them. You will only be able to play in this playlist for a certain number of matches, to help you understand the multiplayer mechanics before joining the fight.
- Trials: Set up as pseudo competitive matches, players go up against enemy NPC opponents with the goal of getting a high score using specific multiplayer mechanics. Each of the 10 Trials will include different levels of difficulty and will award Relics for completion.
There are more specific details on the six gameplay modes at the PlayStation Blog. We’ve included Naughty Dog’s vision and roadmap graphics in the gallery below! Will you be getting Uncharted 4 next week? Let us know in the comments below.
[via US PlayStation Blog]