This brick-breaker game is in early access and developer Crimson Owl Studios has just released chapter 2 of an eventual 6 planned.
From developer Pixel Maniacs: “ChromaGun is a color-based first person puzzler. The player shoots walls and droids to colorize them and droids are attracted to walls of the same color. The challenge is to mix colors and to try getting the WorkerDroids to work for you – instead of killing you.” This game has no colorblind options.
Windows | $TBA | ETA Early 2017
From developer Eastshade Studios: “You are a traveling painter, exploring the island of Eastshade. Capture the world on canvas using your artist’s easel. Talk to the inhabitants to learn about their lives. Make friends and help those in need. Discover mysteries and uncover secrets about the land. Surmount natural impasses to reach forgotten places. Experience how your actions impact the world around you.”
From the Kickstarter pitch: “There is no memory. No information what happened or why. Nothing about you, nothing about your life. You are in a world you don’t remember seeing before at a place forgotten by time and space. Wake up. Start walking. Explore this world that has been waiting of your return so long. Remember what happened here. Explore this world in order to find yourself. Discover the truth about this world and its existence, its past and its future. Your reason to be here.”
This one is a local multiplayer game about using forklifts to put things in a chute. Hopefully without falling down it oneself.
This RPG from Japanese developer Tachi works off the premise of a veteran world-saving hero being reduced to level 1 with no ability to gain levels. He needs to save the world again, though, so he has to buff his stats manually and work with girls (some scantily clad; the game is potentially NSFW) summoned by a “Haremancer”. I’ve played a bit of Hero & Daughter+, and it’s all about about lampooning common RPG mechanics, story tropes, and sometimes even RPG Maker itself. There’s no way to get around the fact that the girls in the game are being objectified, but even that feels like it’s being made fun of, with girls like Lara, a high schooler who’s into beating up bears barehanded, and Selphie, who fakes constantly being on the phone in an effort to look popular.
From developer Bloober Team: “We developed the game with different layers in mind that would slowly reveal themselves to a patient player. It’s not just another horror on the market; Layers of Fear is a kind of personal journey, a unique experience for everyone willing to play it.”
From the Kickstarter pitch: “MachiaVillain is a horror mansion management game for PC, Mac & Linux, inspired by Dungeon Keeper, Prison Architect, and every horror movie cliche ever. Build your own manor, raise monsters, set traps, and slaughter your victims. It’s what any good villain would do!”
A VR-enhanced local multiplayer game. Puppet masters use VR to guide their puppets. The video shows players engaged in a game where multiple puppets must try to get a light object to throw at the other puppets, but the possibility space for ways to play with this seems pretty big.
Developer Vivid Helix is calling this a “single-player co-op stealth puzzler.” That seems like an appropriate description.