Modders have already taken to XCOM 2 in a big way, but this is only the beginning. At the PC Gamer Weekender Firaxis will take to the stage to take stock of the best mods to be released so far, and share their hopes and dreams for the future of modding in XCOM 2.
Firaxis’ lead software engineer Ryan McFall joins John Lumpkin, design lead at Long War Studios, the team that partnered with Firaxis to support modding and provide quality day-one mods for the community. Ryan is responsible for key XCOM 2 features like procedural maps and support for improved and robust modding. Both have unique insight into the modding potential of XCOM 2.
During the course of the session, titled XCOM 2 Modding: A Community of Designers, our guests will reveal their favourite community creations thus far, and look ahead to the potential for much larger mods that tweak the core design of the game, keeping it fresh for years. John, as one of the creators of the Long War mod for Enemy Unknown, has first-hand experience.
Firaxis isn’t the only world-class developer to grace our busy stages. Gearbox are bringing Battleborn to the Weekender, and this is your first chance to see the highly-anticipated squad-strategy game, Frozen Synapse 2. Want more reasons to come along? Here are ten good ones. Also you’ll get to meet us. We can’t wait.
It’s all going down on March 5/6 in the Old Truman Brewery, London. We’ve still got tickets, so book now to secure your place. Apply the code PCG20 to chop 20% off the price, and have a free Steam key for Dust Force while you’re at it. By booking before midnight Monday you’ll be entered into a draw to win a $130 Call of Duty Loot Crate. Good luck, Commander.